; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt -lower-matrix-intrinsics -S < %s | FileCheck %s ; RUN: opt -passes='lower-matrix-intrinsics' -S < %s | FileCheck %s define void @strided_store_3x2(<6 x float> %in, float* %out) { ; CHECK-LABEL: @strided_store_3x2( ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <6 x float> [[IN:%.*]], <6 x float> undef, <3 x i32> <i32 0, i32 1, i32 2> ; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <6 x float> [[IN]], <6 x float> undef, <3 x i32> <i32 3, i32 4, i32 5> ; CHECK-NEXT: [[TMP1:%.*]] = bitcast float* [[OUT:%.*]] to <3 x float>* ; CHECK-NEXT: store <3 x float> [[SPLIT]], <3 x float>* [[TMP1]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = getelementptr float, float* [[OUT]], i32 5 ; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[TMP2]] to <3 x float>* ; CHECK-NEXT: store <3 x float> [[SPLIT1]], <3 x float>* [[TMP3]], align 4 ; CHECK-NEXT: ret void ; call void @llvm.matrix.columnwise.store(<6 x float> %in, float* %out, i32 5, i32 3, i32 2) ret void } define void @strided_store_3x2_nonconst_stride(<6 x float> %in, i32 %stride, float* %out) { ; CHECK-LABEL: @strided_store_3x2_nonconst_stride( ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <6 x float> [[IN:%.*]], <6 x float> undef, <3 x i32> <i32 0, i32 1, i32 2> ; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <6 x float> [[IN]], <6 x float> undef, <3 x i32> <i32 3, i32 4, i32 5> ; CHECK-NEXT: [[TMP1:%.*]] = mul i32 0, [[STRIDE:%.*]] ; CHECK-NEXT: [[TMP2:%.*]] = getelementptr float, float* [[OUT:%.*]], i32 [[TMP1]] ; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[TMP2]] to <3 x float>* ; CHECK-NEXT: store <3 x float> [[SPLIT]], <3 x float>* [[TMP3]], align 4 ; CHECK-NEXT: [[TMP4:%.*]] = mul i32 1, [[STRIDE]] ; CHECK-NEXT: [[TMP5:%.*]] = getelementptr float, float* [[OUT]], i32 [[TMP4]] ; CHECK-NEXT: [[TMP6:%.*]] = bitcast float* [[TMP5]] to <3 x float>* ; CHECK-NEXT: store <3 x float> [[SPLIT1]], <3 x float>* [[TMP6]], align 4 ; CHECK-NEXT: ret void ; call void @llvm.matrix.columnwise.store(<6 x float> %in, float* %out, i32 %stride, i32 3, i32 2) ret void } declare void @llvm.matrix.columnwise.store(<6 x float>, float*, i32, i32, i32) define void @strided_store_2x3(<10 x float> %in, float* %out) { ; CHECK-LABEL: @strided_store_2x3( ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <10 x float> [[IN:%.*]], <10 x float> undef, <2 x i32> <i32 0, i32 1> ; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <10 x float> [[IN]], <10 x float> undef, <2 x i32> <i32 2, i32 3> ; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <10 x float> [[IN]], <10 x float> undef, <2 x i32> <i32 4, i32 5> ; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <10 x float> [[IN]], <10 x float> undef, <2 x i32> <i32 6, i32 7> ; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <10 x float> [[IN]], <10 x float> undef, <2 x i32> <i32 8, i32 9> ; CHECK-NEXT: [[TMP1:%.*]] = bitcast float* [[OUT:%.*]] to <2 x float>* ; CHECK-NEXT: store <2 x float> [[SPLIT]], <2 x float>* [[TMP1]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = getelementptr float, float* [[OUT]], i32 4 ; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[TMP2]] to <2 x float>* ; CHECK-NEXT: store <2 x float> [[SPLIT1]], <2 x float>* [[TMP3]], align 4 ; CHECK-NEXT: [[TMP4:%.*]] = getelementptr float, float* [[OUT]], i32 8 ; CHECK-NEXT: [[TMP5:%.*]] = bitcast float* [[TMP4]] to <2 x float>* ; CHECK-NEXT: store <2 x float> [[SPLIT2]], <2 x float>* [[TMP5]], align 4 ; CHECK-NEXT: [[TMP6:%.*]] = getelementptr float, float* [[OUT]], i32 12 ; CHECK-NEXT: [[TMP7:%.*]] = bitcast float* [[TMP6]] to <2 x float>* ; CHECK-NEXT: store <2 x float> [[SPLIT3]], <2 x float>* [[TMP7]], align 4 ; CHECK-NEXT: [[TMP8:%.*]] = getelementptr float, float* [[OUT]], i32 16 ; CHECK-NEXT: [[TMP9:%.*]] = bitcast float* [[TMP8]] to <2 x float>* ; CHECK-NEXT: store <2 x float> [[SPLIT4]], <2 x float>* [[TMP9]], align 4 ; CHECK-NEXT: ret void ; call void @llvm.matrix.columnwise.store.v10f32(<10 x float> %in, float* %out, i32 4, i32 2, i32 5) ret void } declare void @llvm.matrix.columnwise.store.v10f32(<10 x float>, float*, i32, i32, i32)